首页> 外国专利> Method for activating games in gaming machine, involves carrying out authorization for activating game or package associated to codes, according to measure of comparison between device-internal stored code and inputted or transferred codes

Method for activating games in gaming machine, involves carrying out authorization for activating game or package associated to codes, according to measure of comparison between device-internal stored code and inputted or transferred codes

机译:用于激活游戏机中的游戏的方法,涉及根据设备内部存储的代码与输入或转移的代码之间的比较量度来执行激活与代码相关联的游戏或包裹的授权。

摘要

The method involves assigning a device-internal stored code to a game and/or game package, which is stored in a device-internal memory, on a manufacturer side. Codes are inputted in or transferred to a gaming machine via control keys of the gaming machine and a keyboard for a game flow control. The keyboard is actively connected with the gaming machine. Authorization for activating the game or the game package associated to the codes, is carried out according to measure of comparison between the device-internal stored code and the inputted or transferred codes.
机译:该方法涉及在制造商侧将设备内部存储的代码分配给存储在设备内部存储器中的游戏和/或游戏包。通过游戏机的控制键和用于游戏流程控制的键盘将代码输入或传送到游戏机中。键盘与游戏机有效连接。根据设备内部存储的代码与输入或传送的代码之间的比较量度,执行用于激活与代码相关联的游戏或游戏包的授权。

著录项

  • 公开/公告号DE102012014356A1

    专利类型

  • 公开/公告日2014-01-23

    原文格式PDF

  • 申请/专利权人 BALLY WULFF GAMES & ENTERTAINMENT GMBH;

    申请/专利号DE20121014356

  • 发明设计人 NOETZOLD PETER;

    申请日2012-07-19

  • 分类号G07F17/34;

  • 国家 DE

  • 入库时间 2022-08-21 15:37:56

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