An application and system to enhance educational interaction between teachers, students, and parents. The application may be implemented on any electronic device platform including, but not limited to, personal computers, laptops, smartphones and tablet computers. The application comprises a teacher module, a student module and a parent module. The teacher module enables a teacher to give multimedia practice instructions using various electronic devices as well track the quantity and quality of home practice done by the student with the intent to improve that student's skill level. The student module encourages better practice habits in the young (minor child) student as the student knows that his or her teacher and parents know how much and how he or she is practicing at all times. The parent module allows the busy parent to remotely monitor the child's development by being able to view both the teacher's instructional material as well as the child's home practice. Lastly, through peer feedback, friendly competition, awards, as well as gamification, the child is constantly motivated to increase the consistency, quality, and quantity of his or her practice.
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