首页> 外国专利> DYNAMIC AND STATIC HAND GESTURE RECOGNITION SYSTEM FOR HUMAN COMPUTER INTERACTION USING LOW END WEBCAMERA IMAGE ANALYSIS

DYNAMIC AND STATIC HAND GESTURE RECOGNITION SYSTEM FOR HUMAN COMPUTER INTERACTION USING LOW END WEBCAMERA IMAGE ANALYSIS

机译:基于低端网络摄像机图像分析的人机交互动,静态手势识别系统

摘要

One of the most important aspects of future intelligent and interactive computing systems involves an efficient human -computer interaction. Gesture recognition is one way to achieve it. It is the process by which the gestures made by the user are recog nized by the receiver. Primitive text user interfaces have become obsolete and even Graphical User Interface (GUI) is mainly limited to the mouse and the keyboard. Gesture recognition can be used instead, to enable the system to analyse user requests without any physical device. Gesture recognition can be done by using special gloves but they are cumbersome to use. Instead of this, a more user-friendly approach is by using a Vision-Based system. Gesture recognition can be conducted with techniques from computer vision and image processing. There are three important phases, namely, hand recognition and tracking, symbol recognition, and lastly, invoking an application. The first phase involves setting up a fixed background and subtracting the same from the next frame in order to find contour of the hand. Once the contours have been found, the gesture traced by the user is recorded and it is checked against the existing database of symbols. Finally, once the gesture has been matched, the application corresponding to the gesture is in voked. The gesture recognition system recognises nine symbols. Each symbol was tested twenty times to determine the recognition rate and accuracy of the system. The developed system recognises symbols at a good accuracy rate of 81.11%. The time taken to re cognise symbols is around 0.035 seconds on average. The symbol B has the highest accuracy rate of 90% and it is also recognised the fastest with an average time of 0.02 seconds. The time taken to invoke applications once the symbol is successfully recognis ed is negligible. While some approaches have higher accuracy, they are also slower by over 250 milliseconds and occupy more thrice as much spac e in memory.
机译:未来智能和交互式计算系统最重要的方面之一是有效的人机交互。手势识别是实现它的一种方法。这是接收者识别用户做出的手势的过程。原始文本用户界面已经过时,甚至图形用户界面(GUI)也主要限于鼠标和键盘。可以改用手势识别,以使系统无需任何物理设备即可分析用户请求。可以使用特殊的手套进行手势识别,但是使用起来很麻烦。取而代之的是,一种更加用户友好的方法是使用基于视觉的系统。可以使用计算机视觉和图像处理技术来进行手势识别。有三个重要阶段,即手识别和跟踪,符号识别以及最后调用应用程序。第一阶段涉及设置固定背景,并从下一帧中减去该背景,以找到手的轮廓。一旦找到轮廓,就记录用户跟踪的手势,并对照现有的符号数据库进行检查。最后,一旦手势已匹配,就调用与该手势相对应的应用程序。手势识别系统识别9个符号。每个符号进行了二十次测试,以确定系统的识别率和准确性。开发的系统能够以81.11%的正确率识别符号。识别符号所需的时间平均约为0.035秒。符号B具有90%的最高准确率,并且以0.02秒的平均时间也被认为是最快的。成功识别符号后调用应用程序所需的时间可以忽略不计。尽管某些方法具有较高的准确性,但它们的速度也慢了250毫秒,并且占用的内存空间是其的三倍。

著录项

  • 公开/公告号IN2014CH05604A

    专利类型

  • 公开/公告日2016-07-01

    原文格式PDF

  • 申请/专利权人

    申请/专利号IN5604/CHE/2014

  • 申请日2014-11-07

  • 分类号

  • 国家 IN

  • 入库时间 2022-08-21 14:25:32

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