首页> 外国专利> DEVICE AND METHOD FOR SENSING GUN FIRE OF SCREEN SHOOTING GAME FOR TWO PLAYERS

DEVICE AND METHOD FOR SENSING GUN FIRE OF SCREEN SHOOTING GAME FOR TWO PLAYERS

机译:用于感测两个玩家的画面射击游戏的枪火的装置和方法

摘要

Disclosed are a device and a method for sensing gun fire of a screen shooting game for two players. The device for sensing gun fire of a screen shooting game for two players comprises: a first gun fire sensing module sensing vibration due to bullet fire of a first gun by being attached to the first gun; a second gun fire sensing module sensing the vibration due to the bullet fire of a second gun by being attached to the second gun; a bullet collision sensor installed in a screen and sensing a shock wave generated by a bullet colliding with the screen by being fired by the first gun fire sensing module or the second gun fire sensing module; and a control module distinguishing and determining whether the shock wave of the bullet sensed by the bullet collision sensor is the shock wave of the bullet of the first gun or the shock wave of the bullet of the second gun, by using the vibration sensed by the first gun fire sensing module and the vibration sensed by the second gun fire sensing module and controlling a screen shooting game device for two players so that the screen shooting game device for two players executes the game as a determination result is applied to the screen shooting game device for two players in real time. According to the present invention, the device and the method for sensing gun fire of a screen shooting game for two players can accurately comprehend whose gun from which the bullet colliding with the screen is fired, by including a vibration sensing configuration in the gun of each user.;COPYRIGHT KIPO 2017
机译:公开了一种用于感测两个玩家的屏幕截图游戏的枪声的装置和方法。一种用于两名玩家的屏幕射击游戏的枪声发射装置,包括:第一枪声发射模块,通过安装在第一枪支上来感知由于第一枪子弹发射引起的振动。第二枪射击感测模块通过附接到第二枪来感测由于第二枪的子弹射击引起的振动;安装在屏幕上的子弹碰撞传感器,通过第一枪火感测模块或第二枪火感测模块发射,感测子弹与屏幕碰撞产生的冲击波;控制模块,通过利用由所述子弹碰撞传感器感测到的振动,来判断所述子弹碰撞传感器感测到的子弹的冲击波是所述第一枪的子弹的冲击波还是所述第二枪的子弹的冲击波。第一枪射击感测模块和第二枪射击感测模块感测到的振动,并控制两个玩家的屏幕射击游戏设备,使得两个玩家的屏幕射击游戏设备执行游戏,并将确定结果应用于屏幕射击游戏实时为两个玩家提供设备。根据本发明,通过在每个人的枪中包括振动感测配置,用于感测两个玩家的屏幕射击游戏的枪射击的设备和方法可以准确地理解与屏幕碰撞的子弹从其枪射击的枪。用户。; COPYRIGHT KIPO 2017

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