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WAR GAME SIMULATION DEVICE AND WAR GAME SIMULATION METHOD USING SAME

机译:战争游戏模拟装置及使用该方法的战争游戏模拟方法

摘要

A war game simulation device and a war game simulation method using the same are disclosed. The war game simulation device according to an exemplary embodiment includes: a loading unit that extracts a scenario selected by a user, initializes a class of the extracted scenario, hierarchically divides the initialized class in the order of zone, line, and item, and loads the extracted scenario in the unit of the line; and an execution unit executing war game simulation in accordance with the scenario loaded by the loading unit. The zone includes a group of a plurality of lines or interactions between the lines forming the scenario as a unit of the highest class constituting the scenario, the line includes a single line or interaction of lines made up of a group of items as a unit of the intermediate class constituting the scenario, and the item includes one property or parameter as a unit of the minimum class constituting the scenario. The loading unit divides each zone in the initialized class based on a preset division letter, divides each line in the initialized class based on a preset line alignment letter, and divides each item in the initialized class based on a preset tab letter.;COPYRIGHT KIPO 2017
机译:公开了一种战争游戏模拟装置和使用该战争游戏模拟装置的战争游戏模拟方法。根据示例性实施例的战争游戏模拟设备包括:加载单元,其提取用户选择的场景,初始化所提取的场景的类别,按照区域,线条和项目的顺序将初始化的类别分层划分,并进行加载以行为单位提取的场景;执行单元,根据加载单元加载的场景执行战争游戏模拟。该区域包括一组多条线或构成方案的各线之间的相互作用,作为构成该方案的最高类别的单元,该线包括一条线或由一组项目组成的线的相互作用,作为一组单位构成场景的中间类别,并且该项目包括一个属性或参数作为构成场景的最小类别的单元。加载单元基于预设的分割字母来划分初始化类别中的每个区域,基于预设的线对齐字母来划分初始化类别中的每一行,并且基于预设的制表符来划分初始化类别中的每个项目。 2017年

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