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SYSTEMS AND METHODS FOR GENERATING MEDIA BASED ON PLAYER ACTION IN AN INTERACTIVE VIDEO GAMING ENVIRONMENT

机译:交互式视频游戏环境中基于玩家动作的媒体生成系统和方法

摘要

Systems and methods for incorporating online user generated media content (e.g., videos) into an interactive video gaming environment are provided. Reward or penalty media assets generated by users are stored on a remote server. A player action is received by the remote server and ranked. Based on the rank associated with the player action, the video asset server selects a reward or penalty media asset of the stored media assets. The selected reward or penalty media asset is presented to the player.
机译:提供了用于将在线用户生成的媒体内容(例如,视频)合并到交互式视频游戏环境中的系统和方法。用户生成的奖励或罚款媒体资产存储在远程服务器上。玩家动作被远程服务器接收并排名。基于与玩家动作相关联的等级,视频资产服务器选择所存储的媒体资产中的奖励或惩罚媒体资产。所选择的奖励或惩罚媒体资产被呈现给玩家。

著录项

  • 公开/公告号EP3417921A1

    专利类型

  • 公开/公告日2018-12-26

    原文格式PDF

  • 申请/专利权人 ROVI GUIDES INC.;

    申请/专利号EP20180186188

  • 发明设计人 CHUNG DAVID D.;KLAPPERT WALTER R.;

    申请日2012-05-23

  • 分类号A63F13/67;A63F13/69;A63F13/798;A63F13/35;

  • 国家 EP

  • 入库时间 2022-08-21 12:26:26

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