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Systems and Methods of Creating a Realistic Displacement of a Virtual Object in Virtual Reality/Augmented Reality Environments
Systems and Methods of Creating a Realistic Displacement of a Virtual Object in Virtual Reality/Augmented Reality Environments
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机译:在虚拟现实/增强现实环境中创建虚拟对象的逼真的位移的系统和方法
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摘要
The technology disclosed relates to a method of realistic displacement of a virtual object for an interaction between a control object in a three-dimensional (3D) sensory space and the virtual object in a virtual space that the control object interacts with. In particular, it relates to detecting free-form gestures of a control object in a three-dimensional (3D) sensory space and generating for display a 3D solid control object model for the control object during the free-form gestures, including sub-components of the control object and in response to detecting a 2D sub-component free-form gesture of the control object in the 3D sensory space in virtual contact with the virtual object, depicting, in the generated display, the virtual contact and resulting rotation of the virtual object by the 3D solid control object model.
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