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ARCHITECTURE FOR MULTI-PLAYER, MULTI-GAME, MULTI- TABLE, MULTI-OPERATOR amp; MULTI-JURISDICTION LIVE CASINO GAMING

机译:多人,多游戏,多表,多运营商和多司法管辖区实时赌场游戏的体系结构

摘要

Methods and systems for enabling network based live casino gaming, wherein a game user is enabled to participate from a remote location by a game user device in a live casino game operated by a casino operator, the system comprising a studio being configured for performing and recording live casino gaming; a data integration center being configured for integrating data pertaining to a casino game performed in the studio with game user specific data and casino operator specific data; an audio/video streaming provider data center configured for receiving live casino game audio/video data streams from the said studio, for generating casino operator specific audio/video data streams by mixing said live casino game audio/video data streams with casino operator specific content, and for providing said generated casino operator specific audio/video data streams to a game user device of a game user.
机译:用于启用基于网络的真人娱乐场游戏的方法和系统,其中游戏用户设备使游戏用户能够从远程位置参与由娱乐场运营商操作的真人娱乐场游戏,该系统包括工作室,用于执行和记录真人娱乐场游戏;数据集成中心,用于将与在工作室中进行的娱乐场游戏有关的数据与游戏用户特定数据和娱乐场运营商特定数据进行集成;音频/视频流提供者数据中心,其配置为从所述工作室接收实时娱乐场游戏音频/视频数据流,用于通过将所述实时娱乐场游戏音频/视频数据流与娱乐场运营商特定的内容混合来生成娱乐场运营商特定的音频/视频数据流以及用于将所述生成的娱乐场运营商特定的音频/视频数据流提供给游戏用户的游戏用户设备。

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