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SOCIAL WAGERING FOR LIVE SPORTING EVENTS
SOCIAL WAGERING FOR LIVE SPORTING EVENTS
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机译:现场体育赛事的社会劳动
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摘要
Disclosed are social wagering systems creating a social wagering application for live sporting events comprising: software module configured to allow a user to create, update, and manage a player account; software module configured to allow the user to choose sporting teams and choose from in-play or upcoming sporting events; software module configured to allow the user to choose players as selected game-players for each sub-period; software module configured to award points to the user upon the chosen game-player's all positive and negative scoring player-events during each sub-period, and to calculate the user's total points for the whole chosen sporting event based on the sum of awarded points to the user of all sub-periods; and software module configured to rank the user among all users based on the total points, and to award the user one or more of prizes, experiences and wagering tokens based on the user's ranking.
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