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generic computer system for physical interaction games, sports and simulations
generic computer system for physical interaction games, sports and simulations
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机译:用于身体互动游戏,运动和模拟的通用计算机系统
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摘要
generic computer system for physical interaction games, sports and simulations. The present invention patent application, related to the electronic games, proximity data transmission, wearable technologies and sports sector, is essentially characterized by an electronic system capable of identifying and generating data related to physical events based on physical proximity. between objects and players, commonly associated with sports and physical interaction criteria and rules. The interaction information between players and / or objects involved in the game is generated from electronic hardware modules installed in them, with transmission of data of interest, such as object identification, region and impact intensity, from the object module (installed objects) to the physically close agent module (installed in the player's robe / equipment), which in turn handles this data, adding information of interest according to the application, such as player identification and hit region, and finally transmitting All this data via radio to a communication center, which, connected or integrated with a computer or video game console, interfaces with software developed according to the applications (different games and sports). It will process this data in accordance with the rules of the game or sport in question, providing the results visually, soundly or otherwise. The communication center also receives data from the software, which can be sent back to modules installed on specific players or objects, enabling real-time feedback on the results of event processing occurred visually or soundly.
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