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Systems and methods for providing an immersive listening experience in a limited area using a rear sound bar

机译:使用后置条形音箱在有限区域内提供沉浸式聆听体验的系统和方法

摘要

Systems and methods are described for providing an immersive listening area for one or more listeners. To improve the immersive experience a rear sound bar 306 is placed behind the listeners and the input channels of the rear sound bar receive customized processing to create a virtual rear sound stage. The virtual rear sound stage and a front sound stage created by a front sound bar 302, combine to create an overall sound stage to encompass the listeners, providing the listeners with an immersive listening experience. This is achieved by receiving at least one rear speaker signal and generating, from said rear speaker signal, a plurality of virtualized rear speaker signals. The plurality of speaker signals are then produced by the rear soundbar comprising a plurality of speakers. Wherein the generation of the virtualized rear speaker signals comprises decorrelation processing by which at least two of the virtualized rear speaker signals are decorrelated. Preferably the rear virtualization process comprises height virtualization processing. Preferably there is a separate subwoofer.
机译:描述了用于为一个或多个收听者提供沉浸式收听区域的系统和方法。为了改善沉浸式体验,将后条形音箱306放置在听众的后面,并且后条形音箱的输入通道接受定制的处理,以创建虚拟后条声音舞台。由前声音条302创建的虚拟后声音舞台和前声音舞台相结合以创建涵盖听众的整体声舞台,从而为听众提供身临其境的听觉体验。这是通过接收至少一个后扬声器信号并从所述后扬声器信号生成多个虚拟后扬声器信号来实现的。然后由包括多个扬声器的后条形音箱产生多个扬声器信号。其中,虚拟后扬声器信号的生成包括解相关处理,通过该解相关处理,至少两个虚拟后扬声器信号被解相关。优选地,后部虚拟化处理包括高度虚拟化处理。最好有一个单独的低音炮。

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