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RENDERING TEACHING ANIMATIONS ON A USER-INTERFACE DISPLAY

机译:在用户界面显示上渲染教学动画

摘要

Computer-readable media, computerized methods, and computer systems for intuitively surfacing a teaching animation that demonstrates a manual gesture recognized by a writing-pad tool are provided. Initially, the writing-pad tool is interrogated to determine a context of a computing environment associated with a touchscreen interface. Generally, determining includes recognizing a current condition of the writing-pad tool based on whether text is provided within a content-entry area generated thereby, ascertaining whether a focus of a cursor tool resides within the content-entry area based on whether a portion of the text is selected, and ascertaining which actions are available for invocation at the writing-pad tool based on the current condition and the focus of the cursor. The context of the computing environment is utilized to identify which teaching animations to promote to an active state. Typically the promoted teaching animations are associated with the actions ascertained as available for invocation.
机译:提供了用于直观地呈现教学动画的计算机可读介质,计算机化方法和计算机系统,该教学动画演示了由书写板工具识别的手动手势。最初,询问书写板工具以确定与触摸屏界面相关联的计算环境的上下文。通常,确定包括基于是否在由此生成的内容输入区域中提供了文本来识别书写板工具的当前条件,基于是否有一部分鼠标输入来确定光标工具的焦点是否位于内容输入区域中。选择文本,并根据当前条件和光标焦点确定可在书写板工具上调用哪些动作。利用计算环境的上下文来识别哪些教学动画要提升为活动状态。通常,所促进的教学动画与确定为可调用的动作相关联。

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