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Testing and delivery of game design assets in a service provider environment
Testing and delivery of game design assets in a service provider environment
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机译:在服务提供商环境中测试和交付游戏设计资产
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摘要
A method for testing game design assets in a service provider environment may include receiving from a client computing device, a request for testing at least one game design asset. The at least one game design asset associated with the received request may be acquired. The at least one game design asset may be tested in a plurality of available test pipelines. The plurality of available test pipelines are implemented on at least one server computer within the service provider environment. Compliance of the at least one game design asset with one or more game engines associated with the plurality of available test pipelines may be determining during the testing. Compatibility information is generated based on the determined compliance, and the test report is communicated to the client computing device.
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