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Informed choices in primary sample space for light transport simulation

机译:用于光传输模拟的主要样品空间中的明智选择

摘要

Systems, methods and articles of manufacture for rendering three-dimensional virtual environments using reversible jumps are disclosed herein. In one embodiment, mappings from random numbers to light paths are modeled as an explicit iterative random walk. Inverses of path construction techniques are employed to turn light transport paths back into the random numbers that produced them. In particular, such inverses may be used to extend the Multiplexed Metropolis Light Transport (MMLT) technique to perform path-invariant perturbations that produce a new path sample using a different path construction technique but preserve the path's geometry. To render an image, a rendering application in one embodiment may trace light paths through a virtual scene, with some path samples being generated by probabilistically selecting one or more techniques through technique perturbation and using inverses of the selected technique(s) to invert existing path(s), and with new paths being obtained by mutating or perturbing existing paths.
机译:本文公开了用于使用可逆跳转来渲染三维虚拟环境的系统,方法和制品。在一个实施例中,从随机数到光路的映射被建模为显式迭代随机游走。反向使用路径构造技术将光传输路径转换回产生它们的随机数。特别地,这样的逆可用于扩展多路复用大都市光传输(MMLT)技术,以执行路径不变的摄动,该摄动使用不同的路径构造技术产生新的路径样本,但保留路径的几何形状。为了渲染图像,在一个实施例中,渲染应用可以跟踪通过虚拟场景的光路,其中一些路径样本是通过技术扰动概率地选择一种或多种技术并使用所选技术的逆来反转现有路径来生成的。 (s),并通过更改或干扰现有路径来获取新路径。

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