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A virtual reality-based approach for interactive and visual mining of association rules

机译:一种基于虚拟现实的交互式和可视化挖掘方法

摘要

This thesis is at the intersection of two active esearch areas: Association Rules Mining and Virtual Reality. The main limitations of the association rule extraction algorithms are (i) the large amount of the generated rules and (ii) their low quality. Several solutions have been proposed to address this problem such as, the post-processing of association rules that allows rule validation and extraction of useful knowledge. Whereas rules are automatically extracted by combinatorial algorithms, rule post-processing is done by the user. Visualisation can help the user facing the large amount of rules by representing them in visual form. In order to find relevant knowledge in visual representations, the user needs to interact with these representations. To this aim, it is essential to provide the user with efficient interaction techniques. This work addresses two main issues: an association rule representation that allows the user quickly detection of the most interesting rules and interactive exploration of rules. The first issue requires an intuitive representation metaphor of association rules. The second requires an interactive exploration process allowing the user to explore the rule search space focusing on interesting rules. The main contributions of this work can be summarised as follows: (i) We propose a new classification for Visual Data Mining techniques, based on both 3D representations and interaction techniques. Such a classification helps the user choosing a visual representation and an interaction technique for his/her application. (ii) We propose a new visualisation metaphor for association rules that takes into account the attributes of the rule, the contribution of each one, and their correlations. (iii) We propose a methodology for interactive exploration of associationrules to facilitate the user task facing large sets of rules taking into account his/her cognitive capabilities. In this methodology, local algorithms are used to recommend better rules based on a reference rule which is proposed by the user. Then, the user can both drives extraction and post-processing of rules using appropriate interaction operators. (iv) We developed a tool that implements all the methodology functionality. The tool is based on an intuitive display in a virtual environment and supports multiple interaction methods.
机译:本文处于两个活跃的研究领域的交集:关联规则挖掘和虚拟现实。关联规则提取算法的主要局限性是:(i)生成的规则数量庞大,以及(ii)质量低下。已经提出了几种解决方案来解决该问题,例如关联规则的后处理,其允许规则验证和有用知识的提取。规则是由组合算法自动提取的,而规则后处理则由用户完成。可视化可以通过以可视形式表示它们来帮助用户面对大量规则。为了在视觉表示中找到相关知识,用户需要与这些表示进行交互。为此,必须为用户提供有效的交互技术。这项工作解决了两个主要问题:关联规则表示,允许用户快速检测最有趣的规则以及对规则的交互式浏览。第一个问题需要关联规则的直观表示隐喻。第二个要求交互式浏览过程,允许用户浏览关注有趣规则的规则搜索空间。这项工作的主要贡献可归纳如下:(i)基于3D表示和交互技术,我们为可视数据挖掘技术提出了新的分类。这样的分类帮助用户为他/她的应用选择视觉表示和交互技术。 (ii)我们为关联规则提出了一种新的可视化隐喻,其中考虑了规则的属性,每个规则的贡献及其相关性。 (iii)我们提出了一种交互式探索关联规则的方法,以考虑到用户的认知能力,促进用户面对大量规则的任务。在这种方法中,使用本地算法根据用户提出的参考规则来推荐更好的规则。然后,用户可以使用适当的交互运算符来驱动规则的提取和后处理。 (iv)我们开发了一种实现所有方法功能的工具。该工具基于虚拟环境中的直观显示,并支持多种交互方法。

著录项

  • 作者

    Ben Said Zohra;

  • 作者单位
  • 年度 2012
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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