As a choreographer working with new media technologies, I recognised a need to develop choreography informed by the digital age. This study was framed by the development of the dance project Ada, over three stages through a qualitative, interdisciplinary process. Artistic practice as research grounded in task basedududchoreographic processes led to the following areas of significance in the study, thoseududbeing; enacting a narrative, physicalising interactivity, performing virtual dance, andududchoreographing through a digital perspective. Findings that enunciated the evolutionududof newmedia choreographic forms and structures arose from reflective practice, dialogue with participants and feedback from a live audience.
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机译:作为使用新媒体技术的编舞,我意识到有必要在数字时代的指导下发展编舞。这项研究是由舞蹈项目Ada的发展来进行的,该过程通过定性,跨学科的过程分三个阶段进行。作为基于任务 ud udrereography流程的研究的艺术实践导致了以下研究领域的重要意义,即:通过数字视角进行叙述,物理化互动,进行虚拟舞蹈和 ud udrereographographing。通过反思性实践,与参与者的对话以及现场听众的反馈,阐明了新媒体舞蹈形式和结构的演变 ud ud的发现。
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