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Generative sound design: Complexity, realness, and quality including study cases of an interactive 3D environment sound research and a generative sound installation

机译:生成声音的设计:复杂性,真实性和质量,包括交互式3D环境声音研究和生成声音装置的研究案例

摘要

This thesis introduces the process of designing generative sound through the attributes of sound design complexity, realness, and quality. Along with the definitions of these attributes, the methods of the generative sound design process are discovered. This process and analysis is also presented in practice with two study cases: a 3D environment with a generative sound design perception comparison user test and a generative sound installation on a location.By means of the study cases and the interviewed professionals within the sound field, this thesis discovers how the generative sound design is defined and perceived. The user test examines whether the generative sound design enhances the experience and the interactivity. It also pro- vides the answers to whether people notice sound generativity and the difference in sound design quality during an interactive and engaging experience; especially in what way and what results from their reaction, is studied. The possible similarities in the users’ experiences and perception are also presented.In order to evaluate the process of designing generative sound, the methods and behaviour within the sound design require understanding. The functions and elements within the generative sound design and sonic interaction are therefore reviewed. Whether or not it is important to get new media to use generative sound design, this text guides to evaluate the advantages and disadvantages of generative sound design processes and methods, including the benefits and challenges of implementing generative sound designs.This thesis also includes a Blu-Ray material with videos and photos of both study cases in order to demonstrate how the generative sound design was exhibited and researched. From the photos and videos, the reactions of the users and listeners can also be seen.More specific information about the generative sound installations and exhibitions can be found on the website: http://kirsiihalainen.com.
机译:本文通过声音设计的复杂性,真实性和质量的属性,介绍了生成声音的设计过程。连同这些属性的定义一起,发现了生成声音设计过程的方法。在实践中还将通过两个研究案例来介绍此过程和分析:一个3D环境,该环境具有生成的声音设计感知比较用户测试和在位置上的生成的声音安装。通过研究案例和在声场内采访的专业人员,本论文发现了如何定义和感知生成声音的设计。用户测试检查生成的声音设计是否增强了体验和交互性。它也为人们在互动和互动体验中是否注意到声音的产生以及声音设计质量的差异提供了答案。特别是研究他们反应的方式和结果。还介绍了用户体验和感知上可能存在的相似之处。为了评估生成声音的设计过程,需要了解声音设计中的方法和行为。因此,回顾了生成声音设计和声音交互中的功能和元素。无论是否需要使用新的媒体来使用生成声音设计,本文都将指导您评估生成声音设计过程和方法的优缺点,包括实现生成声音设计的利弊。 -包含两个研究案例的视频和照片的射线材料,以演示如何展示和研究生成的声音设计。从照片和视频中,还可以看到用户和听众的反应。有关生成声音的装置和展览的更多具体信息,可以在以下网站上找到:http://kirsiihalainen.com。

著录项

  • 作者

    Ihalainen Kirsi;

  • 作者单位
  • 年度 2015
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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