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Knowledge-Based, Interactive, Custom Anatomical Scene Creation for Medical Education: The Biolucida System

机译:用于医学教育的基于知识的交互式交互式自定义解剖场景创建:Biolucida系统

摘要

Few biomedical subjects of study are as resource-intensive to teach as gross anatomy. Medical education stands to benefit greatly from applications which deliver virtual representations of human anatomical structures. While many applications have been created to achieve this goal, their utility to the student is limited because of a lack of interactivity or customizability by expert authors. Here we describe the first version of the Biolucida system, which allows an expert anatomist author to create knowledge-based, customized, and fully interactive scenes and lessons for students of human macroscopic anatomy. Implemented in Java and VRML, Biolucida allows the sharing of these instructional 3D environments over the internet. The system simplifies the process of authoring immersivecontent while preserving its flexibility and expressivity.
机译:很少有生物医学研究科目像总体解剖学那样资源丰富。医学教育将受益于可提供人体解剖结构虚拟表示的应用程序。尽管已经创建了许多应用程序来实现此目标,但由于缺乏专家作者的交互性或可定制性,因此它们对学生的实用性受到限制。在这里,我们描述了Biolucida系统的第一个版本,该版本允许专业的解剖学家创建人体宏观解剖学学生的基于知识的,定制的,完全交互式的场景和课程。通过Java和VRML的实现,Biolucida允许通过Internet共享这些指导性3D环境。该系统简化了沉浸式内容的创作过程,同时保留了其灵活性和表现力。

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