首页> 外文OA文献 >The Unlikeability of a Cuddly Toy Interface: An Experimental Study of Preschoolers' Likeability and Usability of a 3D Game Played with a Cuddly Toy Versus a Keyboard
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The Unlikeability of a Cuddly Toy Interface: An Experimental Study of Preschoolers' Likeability and Usability of a 3D Game Played with a Cuddly Toy Versus a Keyboard

机译:可爱玩具界面的不可能性:学龄前儿童对可爱玩具和键盘玩的3D游戏的相似性和可用性的实验研究

摘要

We report on a comparative study of the likeability and usability of a cuddly toy inter-face versus a keyboard interface. We put 35 preschoolers to the test and asked them to play a 3D game via a keyboard and via a cuddly toy interface. Afterwards the usability (user-friendliness) and the likeability (joy-of-use) of both interfaces were assessed. Our results indicate that the cuddly toy interface was neither more likeable nor more usable than the keyboard interface. Based on additional qualitative data, we argument that the causes might be fatigue, a lack of meaningful use of gestures, and the occurrence of 'satisficing'.
机译:我们报告了一个可爱的玩具界面与键盘界面的相似性和可用性的比较研究。我们对35名学龄前儿童进行了测试,并要求他们通过键盘和可爱的玩具界面玩3D游戏。之后,评估了两个界面的可用性(用户友好性)和相似性(使用乐趣)。我们的结果表明,可爱的玩具界面比键盘界面既不讨人喜欢,也不可用。基于其他定性数据,我们认为原因可能是疲劳,缺乏有意义的手势使用以及“满意”的发生。

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