首页> 外文OA文献 >Personality and Cognition in Gamers: Avoidance Expectancies Mediate the Relationship Between Maladaptive Personality Traits and Symptoms of Internet-Gaming Disorder
【2h】

Personality and Cognition in Gamers: Avoidance Expectancies Mediate the Relationship Between Maladaptive Personality Traits and Symptoms of Internet-Gaming Disorder

机译:游戏玩家的个性和认知:避免期望在互受互联网游戏障碍症状与症状之间的关系介绍了关系

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

Internet-gaming disorder (IGD) has become a clinically relevant phenomenon worth investigating with respect to its mechanisms of development and maintenance. Considering theoretical models of specific Internet-use disorders, we assumed an interaction of maladaptive personality traits as unspecific predisposing factors and experience-based, gaming-related Internet-use expectancies in predicting symptoms of IGD. Therefore, 103 male and female regular Internet gamers were investigated with questionnaires assessing maladaptive personality traits in accordance to DSM-5, gaming-related positive and avoidance Internet-use expectancies, and symptoms of IGD. The results demonstrated that negative affectivity, detachment, antagonism, disinhibition, psychoticism as well as gaming-related positive and avoidance expectancies were related to symptoms of IGD. Moreover, the relationship between maladaptive personality traits as represented by negative affectivity, detachment, and psychoticism with symptoms of IGD was mediated by avoidance expectancies. Positive gaming-related use expectancies were related to detachment, and were not a significant mediator in the hypothesized model. The findings give reason to assume that maladaptive personality traits in combination with gaming-related positive expectancies and avoidance expectancies are important factors for the development of IGD, but that positive expectancies and avoidance expectancies play a differential role regarding there mediating role between personality characteristics and symptoms of IGD.
机译:互联网游戏障碍(IGD)已成为临床相关的现象值得相对于它的开发和维护的机制研究。考虑到特定的网络使用障碍的理论模型中,我们假设在预测IGD的症​​状不适应的人格特质如非特异性诱发因素和经验为基础,游戏相关的因特网使用的预期的相互作用。因此,103个的男性和女性经常上网的玩家,用问卷评估按照适应不良的性格特征,以DSM-5,游戏相关的积极和避免互联网使用的预期,以及IGD的症​​状调查。结果表明,消极情感,分离,对立,去抑制,精神以及游戏相关的正面和回避的预期均与IGD的症​​状。此外,如通过消极情感,脱离,和精神病与IGD的症​​状表示适应不良个性特征之间的关系是由回避的预期介导。正博彩相关的预期用途均与支队,并没有在虚拟模型显著调停。这一发现使人们有理由认为在与游戏相关的积极的预期和避免的预期组合不适应的人格特质是IGD发展的重要因素,但这种积极的预期和规避的预期发挥就没有调解的个性特征和症状之间的角色差的作用IGD的。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号