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Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail

机译:杂交益智欲胶囊结构(HRMS),用于快速准确地渲染细触觉细节

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摘要

Thehapticrenderingofsurfacemesostructure(finerelieffeatures)indensetrianglemeshesrequires special structures, equipment, and high sampling rates for detailed perception of rugged models. Low cost approaches render haptic texture at the expense of fidelity of perception. We propose a faster method for sur- face haptic rendering using image-based Hybrid Rugosity Mesostructures (HRMs), paired maps with per-face heightfield displacements and normal maps, which are layered on top of a much decimated mesh, effectively adding greater surface detail than actually present in the geometry. The haptic probe’s force response algorithm is modulated using the blended HRM coat to render dense surface features at much lower costs. The proposed method solves typical problems at edge crossings, concave foldings and texture transitions. To prove the well- ness of the approach, a usability testbed framework was built to measure and compare experimental results of haptic rendering approaches in a common set of specially devised meshes, HRMs, and performance tests. Trial results of user testing evaluations show the goodness of the proposed HRM technique, rendering accurate 3D surface detail at high sampling rates, deriving useful modeling and perception thresholds for this technique.
机译:TheHapticRenderingofsurfacemesosture(Finerelieffeature)IndenseTriangleemeseSrequesEquires进行特殊的结构,设备和高采样率,以便对坚固耐用的模型进行详细的感知。低成本方法以牺牲感知的牺牲品为代价提供触觉纹理。我们提出了一种使用基于图像的混合粗糙度Mesostructure(HRMS)的表面触觉渲染的更快方法,具有每个面部高度位移和普通地图的配对映射,它们在一个非常抽象的网格顶部,有效地添加了更大的表面细节而不是实际存在于几何形状中。使用混合的HRM涂层调制触觉探针的力响应算法,以使致密的表面特征较低。该方法解决了边缘交叉,凹陷折叠和纹理转换的典型问题。为了证明该方法的良好,建立了一种可用性测试的框架,以测量和比较在一套常见的特殊设计网格,HRMS和性能测试中的触觉渲染方法的实验结果。用户测试评估的试验结果显示了所提出的HRM技术的良好,以高采样率渲染精确的3D表面细节,为此技术导出有用的建模和感知阈值。

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