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A rapid algorithm for realistic human reaching and its use in a virtual reality system

机译:一种逼真的人类到达快速算法及其在虚拟现实系统中的应用

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The Graphics Analysis Facility (GRAF) at JSC has developed a rapid algorithm for computing realistic human reaching. The algorithm was applied to GRAF's anthropometrically correct human model and used in a 3D computer graphics system and a virtual reality system. The nature of the algorithm and its uses are discussed.

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