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Simulation-Based Communications Realism and Platoon Training in the Close CombatTactical Trainer

机译:基于仿真的通信现实主义与近战训练中的排训练

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Training needs have long existed for skills in tactically dealing with variationsin communications capability that occur on dynamic battlefields. These communications realism training needs are becoming more critical with the many advances in electronic communications technology. The new Close Combat Tactical Trainer (CCTT) will be the first training environment developed to simulate variations in electronics communications quality as would occur realistically. The CCTT was used to examine tactical communications training needs and simulation based training strategies for Armor and Mechanized Infantry platoons. Communications realism simulation capabilities of an initial version of the CCTT were then evaluated in light of these training needs and strategies. Overall communications realism training requirements for warfighters were found to constitute a general model that effectively served as an instrument to define platoon training requirements. Structured training was identified as the most appropriate training. It is recommended that these stages be designed into vignettes or tables integrated into exercises developed to meet platoon training goals related to maneuver and engagement. Possible enhancements to CCTT's simulation of communications realism were also identified and their potential payoffs discussed.

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