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首页> 外文期刊>EURASIP journal on applied signal processing >Steady-state VEP-based brain-computer interface control in an immersive 3D gaming environment
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Steady-state VEP-based brain-computer interface control in an immersive 3D gaming environment

机译:沉浸式3D游戏环境中基于稳态VEP的脑机接口控制

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摘要

This paper presents the application of an effective EEG-based brain-computer interface design for binary control in a visually elaborate immersive 3D game. The BCI uses the steady-state visual evoked potential (SSVEP) generated in response to phase-reversing checkerboard patterns. Two power-spectrum estimation methods were employed for feature extraction in a series of offline classification tests. Both methods were also implemented during real-time game play. The performance of the BCI was found to be robust to distracting visual stimulation in the game and relatively consistent across six subjects, with 41 of 48 games successfully completed. For the best performing feature extraction method, the average real-time control accuracy across subjects was 89%. The feasibility of obtaining reliable control in such a visually rich environment using SSVEPs is thus demonstrated and the impact of this result is discussed.
机译:本文介绍了一种有效的基于EEG的脑机接口设计,在视觉精美的沉浸式3D游戏中进行二进制控制。 BCI使用响应于相位反转棋盘图案而生成的稳态视觉诱发电位(SSVEP)。在一系列离线分类测试中,两种功率谱估计方法用于特征提取。两种方法都在实时游戏过程中实现。人们发现BCI的表现对于分散游戏中的视觉刺激效果很强,并且在六个对象之间相对一致,成功完成了48场比赛中的41场。对于性能最佳的特征提取方法,跨主题的平均实时控制精度为89%。因此,证明了使用SSVEP在这种视觉丰富的环境中获得可靠控制的可行性,并讨论了该结果的影响。

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