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A coding approach to the multicast stream authentication problem

机译:组播流认证问题的一种编码方法

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摘要

We study the multicast stream authentication problem when an opponent can drop, reorder and introduce data packets into the communication channel. In such a model, packet overhead and computing efficiency are two parameters to be taken into account when designing a multicast stream protocol. In this paper, we propose to use two families of erasure codes to deal with this problem, namely, rateless codes and maximum distance separable codes. Our constructions will have the following advantages. First, our packet overhead will be small. Second, the number of signature verifications to be performed at the receiver is O(1). Third, every receiver will be able to recover all the original data packets emitted by the sender despite losses and injection occurred during the transmission of information.
机译:我们研究了当对手可以丢弃,重新排序并将数据包引入通信通道时的多播流身份验证问题。在这样的模型中,分组开销和计算效率是设计多播流协议时要考虑的两个参数。在本文中,我们建议使用两种擦除码家族来解决此问题,即无速率码和最大距离可分离码。我们的构造将具有以下优点。首先,我们的数据包开销很小。其次,要在接收器处执行的签名验证次数为O(1)。第三,尽管在信息传输过程中发生了丢失和注入,但每个接收方都将能够恢复发送方发出的所有原始数据包。

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