首页> 外文期刊>IEICE transactions on information and systems >Sound Specific Vibration Interface for Enhancing Reality in Computer Games
【24h】

Sound Specific Vibration Interface for Enhancing Reality in Computer Games

机译:Sound Specific Vibration Interface for Enhancing Reality in Computer Games

获取原文
获取原文并翻译 | 示例
           

摘要

This paper presents the development of a sound-specific vibration interface and its evaluation results by playing three commercial games with the interface. The proposed interface complements the pitfalls of existing frequency-based vibration interfaces such as vibrating headsets, mouses, and joysticks. Those interfaces may bring negative user experiences by generating incessant vibrations because they vibrate in response to certain sound frequencies. But the proposed interface which responds to only target sounds can improve user experiences effectively. The hardware and software parts of the interface are described; the structure and the implementation of a wrist pad that delivers vibration are discussed. Furthermore, we explain a sound-matching algorithm that extracts sound characteristics and a GUI-based pattern editor that helps users to design vibration patterns. The results from evaluating the performance show that the success ratio of the sound matching is over 90 at the volume of 20 dB and the delay time is around 400 msec. In the survey about user experiences, the users evaluates that the interface is more than four times effective in improving the reality of game playing than without using the vibration interfaces, and two times than the frequency-based ones.

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号