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首页> 外文期刊>Biosystems Engineering >Development of three-dimensional visualisation technology of the aerodynamic environment in a greenhouse using CFD and VR technology, Part 2: Development of an educational VR simulator
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Development of three-dimensional visualisation technology of the aerodynamic environment in a greenhouse using CFD and VR technology, Part 2: Development of an educational VR simulator

机译:使用CFD和VR技术的温室内空气动力环境的三维可视化技术的开发,第2部分:教育VR模拟器的开发

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The aim was to develop a virtual reality (VR) simulator to help educate greenhouse farmers and consultants. In this second paper a VR simulator that visualises the aerodynamic environment inside greenhouses was developed using VR technology. The threedimensional greenhouse simulated was designed following the computational fluid dynamics (CFD) computed cases of Kim et al. (reference required). Specifically, the threedimensional tomato crop models used were created using a three-dimensional scanner. The virtual space was constructed based on the real image models of the greenhouses and the tomato crops. To visualise the aerodynamic environment in the virtual space, a C language-based code was developed to extract the CFD-computed results. Visualisation of the aerodynamic environment was performed using contour plots, two-dimensional vector flows, and three-dimensional vector flows. Contour plots visualised the air temperature and relative humidity through the colours on the active plane. Two-dimensional vector flows represented two-dimensional flows on the active plane. From streamline data, threedimensional vector flows were developed to represent the overall airflow of the greenhouse. A tablet-shaped user interface (UI) was created so that the user can directly select the desired cases to display. A set of surveys were conducted using random users to optimise the developed VR simulator. From the results of surveys, the final VR simulator to educate the aerodynamic environment in the greenhouse was developed. It is intended to disseminate the VR simulator to various organisations such as educational institutions, research centres, and consulting companies.
机译:目的是开发一个虚拟现实(VR)模拟器,以帮助教育温室农民和顾问。在第二篇论文中,使用VR技术开发了VR模拟器,可视化温室内的空气动力环境。模拟的三维温室落后于计算流体动力学(CFD)计算出Kim等人的情况。 (必填项)。具体地,使用三维扫描仪使用使用的三维番茄作物模型。虚拟空间基于温室和番茄作物的真实图像模型构建。为了可视化虚拟空间中的空气动力学环境,开发了一种基于C语言的代码来提取CFD计算结果。使用轮廓图,二维矢量流和三维矢量流进行空气动力环境的可视化。轮廓图通过主动平面上的颜色可视化空气温度和相对湿度。二维矢量流量在有源平面上表示二维流。从流线数据中,开发了三维载体流动以代表温室的整体气流。创建了平板形用户界面(UI),以便用户可以直接选择要显示的所需案例。使用随机用户进行一组调查,以优化开发的VR模拟器。从调查结果,最终的VR模拟器教育温室中的空气动力学环境。它旨在向各种组织传播VR模拟器,如教育机构,研究中心和咨询公司。

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