...
首页> 外文期刊>Critical care medicine >Evaluation of a computer-based educational intervention to improve medical teamwork and performance during simulated patient resuscitations
【24h】

Evaluation of a computer-based educational intervention to improve medical teamwork and performance during simulated patient resuscitations

机译:评估计算机的教育干预,以改善模拟患者复苏期间的医疗团队合作和性能

获取原文
获取原文并翻译 | 示例
           

摘要

OBJECTIVES: To determine the impact of a low-resource-demand, easily disseminated computer-based teamwork process training intervention on teamwork behaviors and patient care performance in code teams. DESIGN: A randomized comparison trial of computer-based teamwork training versus placebo training was conducted from August 2010 through March 2011. SETTING: This study was conducted at the simulation suite within the Kado Family Clinical Skills Center, Wayne State University School of Medicine. PARTICIPANTS: Participants (n = 231) were fourth-year medical students and first-, second-, and third-year emergency medicine residents at Wayne State University. Each participant was assigned to a team of four to six members (nteams = 45). INTERVENTIONS: Teams were randomly assigned to receive either a 25-minute computer-based training module targeting appropriate resuscitation teamwork behaviors or a placebo training module. MEASUREMENTS: Teamwork behaviors and patient care behaviors were video recorded during high-fidelity simulated patient resuscitations and coded by trained raters blinded to condition assignment and study hypotheses. Teamwork behavior items (e.g., "chest radiograph findings communicated to team" and "team member assists with intubation preparation") were standardized before combining to create overall teamwork scores. Similarly, patient care items ("chest radiograph correctly interpreted"; "time to start of compressions") were standardized before combining to create overall patient care scores. Subject matter expert reviews and pilot testing of scenario content, teamwork items, and patient care items provided evidence of content validity. MAIN RESULTS: When controlling for team members' medically relevant experience, teams in the training condition demonstrated better teamwork (F [1, 42] = 4.81, p < 0.05; ηp = 10%) and patient care (F [1, 42] = 4.66, p < 0.05; ηp = 10%) than did teams in the placebo condition. CONCLUSIONS: Computer-based team training positively impacts teamwork and patient care during simulated patient resuscitations. This low-resource team training intervention may help to address the dissemination and sustainability issues associated with larger, more costly team training programs.
机译:目标:确定代码小组中的低资源需求,轻松传播基于计算机的团队合作过程培训干预的低资源需求,容易传播的计算机的团队合作过程培训干预。设计:从2010年8月到2011年3月开展了基于计算机的团队培训的随机比较试验与安慰剂培训。环境:本研究是在韦恩州立大学医学院的Kado家族临床技能中心的模拟套件下进行。参与者:参与者(n = 231)是韦恩州立大学的第四年医学生和第一次,第二次和第三年紧急医学居民。每个参与者被分配给四到六名成员的团队(NTEAMS = 45)。干预措施:随机分配团队接收一个25分钟的基于计算机的培训模块,针对适当的复苏团队行为或安慰剂训练模块。测量:团队合作行为和患者护理行为是在高保真性模拟患者复苏期间记录的视频,并由培训的评级对条件分配和研究假设进行培训的评估器进行编码。在结合创建整体团队成绩之前,标准化了团队合作行为项目(例如,传达给团队的“胸部射线照相”和“团队成员助攻”)标准化。同样,患者护理物品(“胸部射线照相正确解释为”;在结合创造整体患者护理评分之前,标准化了“开始按压的时间”。主题内容,团队合作项目和患者护理项目的主题专家审查和试验检测提供了内容有效性的证据。主要结果:在控制团队成员的医学相关经验时,培训条件的团队展示了更好的团队合作(F [1,42] = 4.81,P <0.05;ηp= 10%)和患者护理(F [1,42] = 4.66,p <0.05;ηp= 10%)比安慰剂状况的团队更具球队。结论:基于计算机的团队培训在模拟患者复苏期间积极影响团队合作和患者护理。这种低资源团队培训干预可能有助于解决与更大,更昂贵的团队培训计划相关的传播和可持续性问题。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号