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From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text

机译:从句子到情感:从文本中提取的情感的实时三维图形隐喻

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摘要

This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we present a pipeline that extracts, processes, and renders emotion of 3D virtual human (VH). The extraction of emotion is based on data mining statistic of large cyberspace databases. Second, we propose methods to optimize this computational pipeline so that real-time virtual reality rendering can be achieved on common PCs. Third, we use the Poisson distribution to transfer database extracted lexical and language parameters into coherent intensities of valence and arousal-parameters of Russell's circumplex model of emotion. The last contribution is a practical color interpretation of emotion that influences the emotional aspect of rendered VHs. To test our method's efficiency, computational statistics related to classical or untypical cases of emotion are provided. In order to evaluate our approach, we applied our method to diverse areas such as cyberspace forums, comics, and theater dialogs.
机译:本文提出了一个新颖的概念:从文本句子中提取人类情感的图形表示。本文的主要贡献如下。首先,我们提出了一个提取,处理和渲染3D虚拟人(VH)情感的管道。情感的提取基于大型网络空间数据库的数据挖掘统计信息。其次,我们提出了优化此计算管道的方法,以便可以在普通PC上实现实时虚拟现实渲染。第三,我们使用Poisson分布将数据库提取的词汇和语言参数转换为罗素情感绕线模型的价态和唤醒参数的连贯强度。最后一项贡献是对情感进行实用的颜色解释,这会影响渲染的VH的情感方面。为了测试我们方法的效率,提供了与经典或不典型的情感案例相关的计算统计信息。为了评估我们的方法,我们将我们的方法应用于网络空间论坛,漫画和剧院对话等各个领域。

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