首页> 外文期刊>The Visual Computer >Fast capture of textured full-body avatar with RGB-D cameras
【24h】

Fast capture of textured full-body avatar with RGB-D cameras

机译:使用RGB-D相机快速捕捉带纹理的全身化身

获取原文
获取原文并翻译 | 示例
           

摘要

We present a practical system which can provide a textured full-body avatar within 3 s. It uses sixteen RGB-depth (RGB-D) cameras, ten of which are arranged to capture the body, while six target the important head region. The configuration of the multiple cameras is formulated as a constraint-based minimum set space-covering problem, which is approximately solved by a heuristic algorithm. The camera layout determined can cover the full-body surface of an adult, with geometric errors of less than 5 mm. After arranging the cameras, they are calibrated using a mannequin before scanning real humans. The 16 RGB-D images are all captured within 1 s, which both avoids the need for the subject to attempt to remain still for an uncomfortable period, and helps to keep pose changes between different cameras small. All scans are combined and processed to reconstruct the photorealistic textured mesh in 2 s. During both system calibration and working capture of a real subject, the high-quality RGB information is exploited ton.o assist geometric reconstruction and texture stitching optimizati
机译:我们提出了一个实用的系统,可以在3 s内提供带纹理的全身化身。它使用16台RGB深度(RGB-D)相机,其中10台用于捕捉人体,而6台瞄准重要的头部区域。多个摄像机的配置公式化为基于约束的最小集空间覆盖问题,可通过启发式算法大致解决。确定的相机布局可以覆盖成年人的全身表面,且几何误差小于5毫米。布置好相机后,在扫描真实人物之前,需要使用人体模特对其进行校准。全部16张RGB-D图像均在1 s内捕获,这既避免了被摄对象试图在不舒服的时间内保持静止的需求,又有助于使不同相机之间的姿势变化保持较小。组合并处理所有扫描,以在2 s内重建真实感纹理网格。在系统校准和真实主体的工作捕获期间,均利用高质量的RGB信息。协助几何重构和纹理拼接优化

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号