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Teaming: Are two communication modes better than one?

机译:团队:两种通信模式比一个好吗?

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Purpose - Applying media synchronicity theory (MST) as a theoretical foundation, this paper aims to examine whether teams using multiple communication modes perform better on a complex infra-team task than those using a single mode. Design/methodology/approach - The authors adopted a mixed-methods explanatory design. Data were collected from 44 teams directly following participation in the Everest Leadership and Team Simulation. Teams were assigned a specific mode of communication: virtual (text-chat only), face-to-face (FTF) or dual (FTF and chat). Findings - No significant differences in team goals achieved were found when comparing dual modes to single modes, counter to predictions based on MST. Qualitative data indicated that FTF communication is dominant and might lead to "medium inertia" when multiple modes are available. FTF teams reported higher perceptions of team effectiveness than text-chat-only teams. Research limitations/implications - This study was conducted on a small number of teams in an artificial environment; therefore, generalizability is limited. Future research should consider other measures of team performance and test teams in a virtual setting where distance, as well as time, are factors. Practical implications - FTF communication tends to be dominant to a point where virtual options are ignored, suggesting that greater awareness around communication processes required for complex tasks, and ways to appropriate different media for conveyance or convergence, is key to team performance. Originality/value - This study highlights the importance of determining processes by which teams shift between media to maximize conveyance and convergence processes. Additionally, distinguishing between objective performance and perceptions of performance highlight an additional challenge for teams that can be explored.
机译:目的 - 将媒体同步理论(MST)应用于理论基础,本文旨在检查使用多种通信模式的团队是否在复杂的Infra-Team任务上比使用单一模式更好。设计/方法/方法 - 作者采用混合方法解释性设计。在参加珠穆朗玛峰领导和团队模拟之后,直接从44支球队收集数据。团队分配了一种特定的通信方式:虚拟(仅限文本聊天),面对面(FTF)或双(FTF和Chat)。调查结果 - 在将双模式与单一模式进行比较时,发现了在单一模式下进行了显着差异,基于MST的预测反击。定性数据表明,FTF通信占主导地位,当多种模式可用时可能会导致“中型惯性”。 FTF团队报告的对团队效益的看法比仅限短信队的团队更高。研究限制/影响 - 本研究是在人造环境中的少数团队进行;因此,概括性有限。未来的研究应考虑在距离以及时间的虚拟环境中考虑团队表现和测试团队的其他措施。实际意义 - FTF通信往往占据虚拟选项被忽略的点占主导地位,这表明对复杂任务所需的通信过程以及适当的不同媒体进行运输或融合的方式,是团队性能的关键。原创性/值 - 本研究突出了确定流程的重要性,其中团队在媒体之间转移以最大限度地提高运输和收敛过程。此外,区分客观性能和对性能的看法突出了可以探索的团队的额外挑战。

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