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首页> 外文期刊>Studies in Health Technology and Informatics >Teaching Tactical Combat Casualty Care Using the TC3 Sim Game-based Simulation: A Study to Measure Training Effectiveness
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Teaching Tactical Combat Casualty Care Using the TC3 Sim Game-based Simulation: A Study to Measure Training Effectiveness

机译:使用基于TC3 Sim的基于模拟的战术教学战术战斗伤亡护理:衡量训练效果的研究

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摘要

The effectiveness of games as instructional tools has been debated over the past several decades. This is due to the lack of empirical data to support such claims. The US ARMY developed a game-based simulation to support Tactical Combat Casualty Care (TCCC) Training. The TC3 Game based Simulation is a first person game that allows a Soldier to play the role of a combat medic during an infantry squad mission in an urban environment. This research documents results from a training effectiveness evaluation conducted at the Department of Combat Medic Training (Ft Sam Houston) in an effort to explore the capability of the game based simulation as a potential tool to support the TCCC program of instruction. Reaction to training, as well as, acquisition of knowledge and transfer of skills were explored using Kirkpatrick's Model of Training Effectiveness Evaluation. Results from the evaluation are discussed.
机译:在过去的几十年中,人们一直在争论游戏作为教学工具的有效性。这是由于缺乏支持此类主张的经验数据。美国陆军开发了基于游戏的模拟,以支持战术战斗伤亡护理(TCCC)培训。基于TC3游戏的模拟是第一人称游戏,允许士兵在城市环境中的步兵小队任务中扮演战斗军医的角色。这项研究文件是在作战医学训练部(萨姆·休斯敦堡)进行的训练效果评估中得出的结果,旨在探索基于游戏的模拟功能作为支持TCCC教学计划的潜在工具的能力。使用柯克帕特里克(Kirkpatrick)的培训效果评估模型探索了对培训的反应以及对知识的获取和技能的转移。讨论了评估结果。

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