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Interbank Interest-Rate Model for the Banking Business of a Multi-Industry Game

机译:跨行业博弈银行业务的同业利率模型

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摘要

Background. Even though banking undergirds all businesses of the modern economy, not much has been published about how the banking business should be simulated in a business game. A model of the interbank interest-rate market is useful for multi-industry games that includes the banking business, but such a model has not be described in the extant literature. Aim. Our aim is to present a spliced model of the interbank interest-rate market that is derived from the nature of the modern banking system, and to show how the model is used in a game that gives participants practice in executing strategic business decisions and setting national monetary policies . Method. Mathematics based on equilibrium arguments is used to formulate the model. Argument. The interbank interest rate can be derived for three conditions depending on the relationship between aggregated loan requirements and aggregated loanable funds. The derived curves meet smoothly at a single splice point. Conclusion. The spliced model should be useful in any multi-industry game that includes the banking business.
机译:背景。尽管银行服务是现代经济中所有业务的基础,但关于如何在商业游戏中模拟银行业务的信息还很少。银行间利率市场模型对于包括银行业务的多行业游戏很有用,但是现有的文献中没有描述这种模型。目标。我们的目的是提出一种衍生自现代银行系统本质的银行间利率市场的拼接模型,并展示该模型如何在游戏中使用,从而为参与者提供执行战略业务决策和制定国家标准的实践货币政策。方法。使用基于平衡论证的数学公式来建立模型。论据。可以根据三种条件得出银行同业拆借利率,这取决于总贷款需求与总可贷资金之间的关系。导出的曲线在单个拼接点处会合。结论。拼接模型在包括银行业务在内的任何多行业游戏中都应该有用。

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