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Perspective Making: Constructivism as a Meaning-Making Structure for Simulation Gaming

机译:透视图:建构主义是模拟游戏的意义建构

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摘要

Constructivism has recently gained popularity, although it is not a completely new learning paradigm. Much of the work within e-learning, for example, uses constructivism as a reference "discipline" (explicitly or implicitly). However, some of the work done within the simulation gaming (SG) community discusses what the basic assumptions and implications of constructivism for SG are. Constructivism provides one theoretical approach to the use of computer-based systems and, as such, deserves careful consideration. The author's view is that SG researchers-as SG is a transdisciplinary field-should seek to do research that is acceptable in terms of other disciplines and need to go back to the original texts in the reference discipline to gain genuine appreciation of the arguments being proposed. This is an aim of this article. Another aim of this article is to provide theoretical tools with which to enhance SG argumentation development and debriefing.
机译:尽管建构主义不是一种全新的学习范式,但它最近已广受欢迎。例如,在线学习中的许多工作都使用建构主义作为(显性或隐式)参考“学科”。但是,模拟游戏(SG)社区中完成的一些工作讨论了建构主义对SG的基本假设和含义。建构主义为使用基于计算机的系统提供了一种理论方法,因此,值得认真考虑。作者的观点是,SG研究人员(因为SG是一个跨学科领域),应该寻求进行其他学科可以接受的研究,并且需要回到参考学科的原始文献中,才能真正理解提出的论点。 。这是本文的目的。本文的另一个目的是提供理论工具,以增强SG论证的发展和汇报。

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