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Optimizing Multiview Video Plus Depth Prediction Structures for Interactive Multiview Video Streaming

机译:针对交互式多视图视频流优化多视图视频加深度预测结构

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摘要

Several multiview video coding standards have been developed to efficiently compress images from different camera views capturing the same scene by exploiting the spatial, the temporal and the interview correlations. However, the compressed texture and depth data have typically many interview coding dependencies, which may not suit interactive multiview video streaming (IMVS) systems, where the user requests only one view at a time. In this context, this paper proposes an algorithm for the effective selection of the interview prediction structures (PSs) and associated texture and depth quantization parameters (QPs) for IMVS under relevant constraints. These PSs and QPs are selected such that the visual distortion is minimized, given some storage and point-to-point transmission rate constraints, and a user interaction behavior model. Simulation results show that the novel algorithm has near-optimal compression efficiency with low computational complexity, so that it offers an effective encoding solution for IMVS applications.
机译:已经开发了几种多视图视频编码标准,以通过利用空间,时间和采访相关性,有效地压缩来自捕获同一场景的不同摄像机视图的图像。但是,压缩的纹理和深度数据通常具有许多采访编码依赖性,这可能不适合交互式多视图视频流(IMVS)系统,在该系统中,用户一次仅请求一个视图。在这种情况下,本文提出了一种在相关约束下有效选择IMVS的面试预测结构(PSs)和相关纹理和深度量化参数(QPs)的算法。选择这些PS和QP,以便在给定一些存储和点对点传输速率约束以及用户交互行为模型的情况下,将视觉失真最小化。仿真结果表明,该算法具有近乎最优的压缩效率和较低的计算复杂度,为IMVS应用提供了有效的编码解决方案。

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