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The Sony PlayStation GScube: Exciting, but more Brawn than Brains

机译:索尼PlayStation GScube:令人兴奋,但比大脑还强

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摘要

The Sony idea shows real spirit. The idea is to put 32 PlayStation Ⅱ chips in parallel to achieve graphics processing rates suitable for real time rendering of complex scenes at HDTV resolution. Any number of graphics chip companies could have chosen to undertake a similar machine, but only Sony has actually done it. Right now the GScube is not a product, but rather is being offered selectively to companies who promise to do something with it. In the short run, Sony hopes to learn some about possible future directions in graphics entertainment. Down the road a bit they plan to make a prodr uct out of the GScube.
机译:索尼的想法展现了真正的精神。想法是并行放置32块PlayStationⅡ芯片,以达到适合于以HDTV分辨率实时渲染复杂场景的图形处理速率。任何数量的图形芯片公司都可以选择使用类似的机器,但是只有索尼实际做到了。目前,GScube并不是产品,而是有选择地提供给承诺会使用它的公司。在短期内,索尼希望了解一些有关图形娱乐的未来方向的信息。后来,他们计划从GScube中生产一个产品。

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