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Digital masterplanning: computing urban design

机译:数字总体规划:城市设计计算

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The digital revolution has finally reached urban design as one of the last design communities not particularly familiar with computing. This is despite the city and geography being the natural fields for systems analogy and digital models of mathematical and statistical simulation having been developed in the 1960s and 1970s for urban planning, much before industrial or architectural design. The recently introduced urban design simulations are, however, not as innovative and radical as their 50-year-old counterparts, since they use computing solely for policy visualisation, quantity evaluation or pattern generation. The Computational Design and Research Group at AedaslR&D in 2007 began to develop an open platform of lightweight applications - digital masterplanning - in collaboration with partners from academia and industry to provide methods for urban design, based on computational methods called meta-heuristic algorithms. An attempt to encode empirical knowledge and design assumptions into simulations is described where designers can assemble the resulting applications according to scales and brief into custom workflows.
机译:数字革命终于成为城市设计领域的最后一个设计社区,对计算机的了解不是特别熟悉。尽管城市和地理是系统类比的自然领域,但在1960年代和1970年代就已经在工业或建筑设计之前开发了数学和统计模拟的数字模型,用于城市规划。但是,最近引入的城市设计模拟并不像50岁的模拟那样创新和激进,因为它们仅将计算用于政策可视化,数量评估或模式生成。 AedaslR&D的计算设计和研究小组于2007年开始与学术界和工业界的合作伙伴合作,开发轻量级应用程序的开放平台-数字总体规划,以基于称为元启发式算法的计算方法提供城市设计方法。描述了尝试将经验知识和设计假设编码为仿真的尝试,设计人员可以根据比例将生成的应用程序组装起来,并简要介绍到自定义工作流程中。

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