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Illuminant and gamma comprehensive normalisation in log RGB space

机译:对数RGB空间中的光源和伽玛综合归一化

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The light reflected from an object depends not only on object colours but also on lighting geometry and illuminant colour. As a consequence the raw colour recorded by a camera is not a reliable cue for object based tasks such as recognition and tracking. One solution to this problem is to find functions of image colours that cancel out dependencies due to illumination. While many invariant functions cancel out either dependency due to geometry or illuminant colour, only the comprehensive normalisation has been shown (theoretically and experimentally) to cancel both. However, this invariance is bought at the price of an iterative procedure. The first contribution of this paper is to present a non-iterative comprehensive normalisation procedure. Iteration is avoided by working with logarithms of RGB images rather than the RGBs themselves. We show that under certain simplifying assumptions, in log colour space two simple projection operators lead to invariance to geometry and light colour in a single step. Although both comprehensive normalisation and the non-iterative normalisation work well in the context of colour based object recognition, neither of them accounts for all dependencies that might realistically be present in images. For example, a power (gamma) function is typically applied to image data as part of the coding process and this function can be device and even image dependent. Thus in a second part of the paper we ask whether we can also remove colour dependency due to gamma? We show that we can and furthermore, that invariance can be achieved by adding a single further step to the non-iterative normalisation procedure. Finally, we demonstrate the efficacy of these new normalisation procedures by conducting a series of object recognition experiments on sets of linear and non-linear images.
机译:从物体反射的光不仅取决于物体的颜色,还取决于照明的几何形状和光源的颜色。结果,由摄像机记录的原始颜色对于诸如识别和跟踪之类的基于对象的任务不是可靠的提示。该问题的一种解决方案是找到抵消由于照明而引起的依赖性的图像颜色的功能。尽管许多不变函数抵消了由于几何形状或光源颜色引起的依赖性,但仅显示了全面的归一化(从理论上和实验上)消除了两者。但是,此不变性是以迭代过程为代价购买的。本文的第一个贡献是提出了一个非迭代的综合归一化程序。通过处理RGB图像的对数而不是RGB本身,可以避免迭代。我们表明,在某些简化的假设下,在对数颜色空间中,两个简单的投影算子在单个步骤中导致几何形状和浅色不变。尽管综合归一化和非迭代归一化在基于颜色的对象识别的情况下均能很好地工作,但它们都不能解决图像中可能存在的所有依赖关系。例如,作为编码过程的一部分,通常将幂(gamma)功能应用于图像数据,并且此功能可能与设备有关,甚至与图像有关。因此,在本文的第二部分中,我们问是否也可以消除由于伽玛引起的颜色依赖性?我们表明,我们可以而且此外,可以通过在非迭代归一化过程中增加一个单独的步骤来实现不变性。最后,我们通过对一系列线性和非线性图像进行对象识别实验,证明了这些新的规范化过程的有效性。

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