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A comparison of two Monte Carlo algorithms for 3D vehicle trajectory reconstruction in roundabouts

机译:环形交叉路口3D车辆轨迹重建的两种Monte Carlo算法的比较

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摘要

Visual vehicular trajectory analysis and reconstruction represent two relevant tasks both for safety and capacity concerns in road transportation. Especially in the presence of roundabouts, the perspective effects on vehicles projection on the image plane can be overcome by reconstructing their 3D positions with a 3D tracking algorithm. In this paper we compare two different Monte Carlo approaches to 3D model-based tracking: the Viterbi algorithm and the Particle Smoother. We tested the algorithms on a simulated dataset and on real data collected in one working roundabout with two different setups (single and multiple cameras). The Viterbi algorithm estimates the Maximum A-Posteriori solution from a sample-based state discretization, but, thanks to its continuous state representation, the Particle Smoother overcomes the Viterbi algorithm showing better performance and accuracy.
机译:视觉车辆轨迹分析和重建代表了道路运输安全和容量方面的两个相关任务。特别是在存在环形交叉路口的情况下,可以通过使用3D跟踪算法重建其3D位置来克服对车辆在图像平面上投影的透视影响。在本文中,我们比较了两种不同的基于3D模型的跟踪的蒙特卡洛方法:Viterbi算法和粒子平滑器。我们在一个模拟的数据集上以及在一个具有两个不同设置(单个和多个摄像机)的工作回旋处收集的真实数据上测试了算法。 Viterbi算法通过基于样本的状态离散化来估计Maximum A-Posteriori解,但是由于其连续的状态表示,Particle Smoother克服了Viterbi算法,表现出更好的性能和准确性。

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