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Fast algorithm for real-time ground extraction from unorganized stereo point clouds

机译:从无组织立体点云中实时提取地面的快速算法

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This paper presents a fast, robust algorithm for ground extraction from unstructured point clouds obtained from stereo reconstruction. Unlike most point cloud segmentation approaches, our algorithm does not rely on 2.5D range image structures nor on any sensor information. All processes involved consider geometry only and do not depend on any reflectivity or color information. We propose applying a top-down 4-ary segmentation followed by a segment-wise classification. This adaptive approach allows accurate differentiation between ground and obstacles in noisy point clouds of cluttered scenes. Real-time performance is achieved on a low cost embedded platform. (C) 2016 Elsevier B.V. All rights reserved.
机译:本文提出了一种快速,鲁棒的算法,用于从立体重建获得的非结构化点云中提取地面。与大多数点云分割方法不同,我们的算法不依赖2.5D范围图像结构也不依赖任何传感器信息。涉及的所有过程仅考虑几何形状,而不依赖于任何反射率或颜色信息。我们建议应用自上而下的4元细分,然后按细分类别进行分类。这种自适应方法可以在杂乱场景的嘈杂点云中准确区分地面和障碍物。实时性能是在低成本嵌入式平台上实现的。 (C)2016 Elsevier B.V.保留所有权利。

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