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NEIGHBORHOOD STRUCTURES FOR GPU-BASED LOCAL SEARCH ALGORITHMS

机译:基于GPU的本地搜索算法的近邻结构

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摘要

Local search algorithms are powerful heuristics for solving computationally hard prob-nlems in science and industry. In these methods, designing neighborhood operators tonexplore large promising regions of the search space may improve the quality of the ob-ntained solutions at the expense of a high-cost computation process. As a consequence,nthe use of GPU computing provides an efficient way to speed up the search. However,ndesigning applications on a GPU is still complex and many issues have to be faced. Wenprovide a methodology to design and implement different neighborhood structures fornLS algorithms on a GPU. The work has been evaluated for binary problems and thenobtained results are convincing both in terms of efficiency, quality and robustness of thenprovided solutions at run time.
机译:本地搜索算法是解决科学和工业中计算难题的强大启发式方法。在这些方法中,设计邻域运算符来探索搜索空间中较大的有希望的区域可能会以高成本的计算过程为代价来提高所获得解决方案的质量。因此,GPU计算的使用提供了一种有效的方法来加快搜索速度。但是,在GPU上设计应用程序仍然很复杂,必须面对许多问题。 Wen提供了一种在GPU上设计和实现fornLS算法的不同邻域结构的方法。已对工作进行了二进制问题评估,然后得出的结果令人信服,它们在运行时提供的解决方案在效率,质量和鲁棒性方面均如此。

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