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A mulsemedia framework for delivering sensory effects to heterogeneous systems

机译:用于向异构系统传递感官效果的mulsemedia框架

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Technological advances in computing have allowed multimedia systems to create more immersive experiences for users. Beyond the traditional senses of sight and hearing, researchers have observed that the use of smell, taste, and touch in such systems is becoming increasingly well-received, leading to a new category of multimedia systems called mulsemedia-multiple sensorial media-systems. In parallel, these systems introduce heterogeneous technologies to deliver different sensory effects such as lighting, wind, vibration, and smell, under varied conditions and restrictions. This new paradigm shift poses many challenges, mainly related to mulsemedia integration, delay, responsiveness, sensory effects intensities, wearable and other heterogeneous devices for delivering sensory effects, and remote delivery of mulsemedia components. In addition, new approaches to interacting with multimedia applications have emerged such as multi-touch interfaces, voice processing, and brain-computer interfaces, giving rise to new kinds of complex interactive systems. In this article, we underpin fundamental challenges for delivering multisensory effects to heterogeneous systems. We propose an interoperable mulsemedia framework for coping with these challenges, meeting the emerging requirements. It is achieved through the evolution of an open distributed mulsemedia system. We changed its core following architectural and design patterns to accommodate different profiles of communication, connectivity, and sensory effects metadata standard according to the need of mulsemedia applications and devices available in the user's environment. The results include case studies where the framework has been duly applied.
机译:计算技术的进步使多媒体系统能够为用户创造更身临其境的体验。除了传统的视觉和听觉之外,研究人员还发现,在此类系统中使用嗅觉,味觉和触觉正变得越来越受欢迎,这导致了一种称为mulsemedia-multiple sensoric media-systems的新型多媒体系统。同时,这些系统引入了异构技术,以在各种条件和限制下提供不同的感官效果,例如照明,风,振动和气味。这种新的范式转换带来了许多挑战,主要与多媒体介质集成,延迟,响应度,感官效果强度,可传递感官效果的可穿戴设备和其他异构设备以及远程传播多媒体介质组件有关。另外,出现了与多媒体应用程序交互的新方法,例如多点触摸界面,语音处理和脑机接口,从而产生了新型的复杂交互系统。在本文中,我们强调了向异构系统提供多感官效果的基本挑战。我们提出了一个可互操作的mulsemedia框架来应对这些挑战,以满足新兴的需求。它是通过开放式分布式mulsemedia系统的发展来实现的。根据用户环境中多种媒体应用程序和设备的需求,我们按照架构和设计模式更改了其核心,以适应通信,连接性和感官效果元数据标准的不同配置文件。结果包括案例研究,该框架已得​​到适当应用。

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