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Meet TASBot, a Linux-Powered Robot Playing Video Games for Charity

机译:认识TASBot,这是一个由Linux驱动的为慈善机构玩视频游戏的机器人

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摘要

Let me begin with a brief history of tool-assisted speedruns. It was 2003. Less than halfrnthe developed world had internet access of any kind, and YouTube hadn’t been createdrnyet. Smartphones were rare and nascent. Pentium III processors still were commonplace,rnand memory was measured in megabytes. It was out of this primordial ooze that anrninteresting video file circulated around the web—an 18MB .wmv labeled only as a “superrnmario bross3 time attack video” [sic]. What followed was an absolutely insane 11-minuterncompletion of the game by someone named Morimoto replete with close calls, norndeaths and Mario destroying Bowser after apparently effortlessly obtaining 99 lives. Thernonly other context was a link to a page written in Japanese, and the rough encodingrnthat Windows Media Video format was known for in that era made it difficult for casualrnviewers to observe that it was an emulator recording rather than the output of a realrnNintendo Entertainment System (NES) console.
机译:让我从工具辅助的速度运行的简要历史开始。那是2003年。不到一半的发达国家可以使用任何形式的互联网,而且还没有创建YouTube。智能手机是稀有且新生的。奔腾III处理器仍然很普遍,内存以兆字节为单位。正是出于这种原始的迷惑,使有趣的视频文件在网络上流传了,这是一个18MB的.wmv文件,仅被标记为“ superrnmario bross3时间攻击视频” [sic]。随后,一个名叫Morimoto的人完成了这场绝对疯狂的游戏,结束了他的电话,norddeaths和Mario显然轻松地获得了99条生命,摧毁了Bowser的电话。唯一的其他上下文是到日语页面的链接,并且那个时代Windows Media Video格式广为人知的粗略编码使随便查看者很难观察到它是模拟器记录而不是实际的任天堂娱乐系统的输出( NES)控制台。

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  • 来源
    《Linux Journal》 |2018年第290期|117-134|共18页
  • 作者

    Allan Cecil;

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  • 正文语种 eng
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