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Design and Implementation of a Teaching Tool for Introduction to object-oriented programming

机译:面向对象程序设计入门教学工具的设计与实现

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摘要

Object-oriented programming (OOP) is a programming paradigm in which programs are organized as cooperative collections of object. Learning the object-oriented approach is however difficult for novice students, mostly because the concepts of object, class and inheritance are abstract in nature. The main objective of this article is to present the design and validation of a learning environment for learning the concepts of object-oriented programming. The learning environment is based on Polya's heuristic method for solving problems. The validation process was performed using a pretest and post-test applied to two groups: control and experimental. The results given in the validation demonstrate evidence that experimental group recorded a higher level of consolidation of the concepts of object-oriented programming.
机译:面向对象编程(OOP)是一种编程范例,其中程序被组织为对象的协作集合。但是,对于新手来说,学习面向对象的方法很困难,这主要是因为对象,类和继承的概念本质上是抽象的。本文的主要目的是提出用于学习面向对象编程概念的学习环境的设计和验证。学习环境基于Polya的启发式方法来解决问题。验证过程是将预测试和后测试应用于两组:对照组和实验组。验证中给出的结果证明了实验组记录了更高水平的面向对象编程概念的合并。

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