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Enhancing experiential and subjective qualities of discrete structure representations with aesthetic computing

机译:通过美学计算增强离散结构表示的体验和主观素质

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The task of visualization, as it applies to computing, includes by default the notion of pluralism and perspectivism since there is an explicit attempt at representing one, often textual, interface in terms of a more graphical one. This desire for alternate, subjective perspectives is consistent with art theory and practice, and even though rigor and formalism generally mean different things to artists and computer scientists, there is room for collaboration and connection by applying artistic aesthetics to computing, while maintaining that which makes computing a viable, usable field. This new area is called aesthetic computing. Within this area, there is an attempt to balance qualitative with quantitative representational aspects of visual computing, recognizing that aesthetics creates a dimension that is consistent with supporting numerous visual perspectives. We introduce one aspect of aesthetic computing, with specific examples from our research and teaching to illustrate the potential and possibilities associated with alternate representations of discrete structures such as finite state automata and a data flow network. We limit ourselves, and our methodology, to model notations with components that bear a largely symbolic connection to what they represent, thus providing greater degrees of representational freedom. We show that by exploring aesthetics, we surface some important philosophical and cultural questions regarding notation, which turn out to be at least as important as the algorithmic and procedural means of achieving customized model component representations.
机译:可视化的任务,因为它适用于计算,因此默认情况下包括多元主义和透视主义的概念,因为人们试图用一种更加图形化的方式来表示一个通常是文本的界面。这种对交替的,主观的观点的渴望与艺术理论和实践是一致的,尽管严格和形式主义对艺术家和计算机科学家通常意味着不同的事物,但通过将艺术美学应用于计算,同时保持了计算一个可行的可用领域。这个新领域称为美学计算。在该领域内,人们试图在定性与视觉计算的定量表示方面之间取得平衡,同时认识到美学创造了与支持众多视觉观点相一致的维度。我们介绍美学计算的一个方面,并通过我们的研究和教学中的特定示例来说明与离散结构(例如有限状态自动机和数据流网络)的替代表示相关联的潜力和可能性。我们限制我们自己和我们的方法,以使用与它们的表示在很大程度上具有符号联系的组件建模符号,从而提供更大程度的表示自由。我们表明,通过探索美学,我们浮出了一些关于符号的重要哲学和文化问题,这些问题至少与实现自定义模型组件表示形式的算法和过程方法同样重要。

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