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Detecting and monitoring game bots based on large-scale user-behavior log data analysis in multiplayer online games

机译:基于多人在线游戏中大规模用户行为日志数据分析的检测和监视游戏机器人

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摘要

Online games with a variety of genres and game style have become popular. While the market for online games is growing, unauthorized program software is used and operated by some users. They damaged fair players and furthermore, bot program users have inflicted a huge loss to game service companies. Bot programs show various game play action styles and there are many users not only in Korea but also other countries, so it is not easy to trace. Also, as users of online game and smart device game which is focused recently are increasing, log data quantity are explosively increased and demands of analysis on not only bot information, but also statistical information which is necessary for game operation plan from log information. This paper examines bot program of online game, detection method and tendency of log data management technology for it. This paper introduces our method to detect game bots and manage game log data.
机译:具有各种类型和游戏风格的在线游戏已变得流行。随着在线游戏市场的增长,一些用户正在使用和操作未经授权的程序软件。他们损害了公平竞争者,此外,机器人程序用户给游戏服务公司造成了巨大损失。 Bot程序表现出各种游戏动作风格,不仅在韩国而且在其他国家/地区都有很多用户,因此很难追踪。另外,随着近来关注的在线游戏和智能设备游戏的用户的增加,日志数据量爆炸性地增加,并且不仅需要对机器人信息,还需要对基于日志信息进行游戏操作计划所需的统计信息进行分析的需求。本文探讨了网络游戏的僵尸程序,检测方法以及日志数据管理技术的发展趋势。本文介绍了我们检测游戏机器人和管理游戏日志数据的方法。

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