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首页> 外文期刊>The Journal of Supercomputing >Workload balancing in distributed crowd simulations: the partitioning method
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Workload balancing in distributed crowd simulations: the partitioning method

机译:分布式人群模拟中的工作负载平衡:分区方法

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摘要

The simulation of large crowds of autonomous agents with a realistic behavior is still a challenge for several computer research communities. Distributed architectures can provide scalability to crowd simulations, but they require the use of efficient partitioning methods. Although convex hulls have been shown as very efficient structures for crowd partitioning, providing efficient workload balancing to large scale simulations is still an open issue. In this paper, we propose the integration of a workload balancing technique for crowd simulations within a partitioning method based on convex hulls. The region-based balancing technique reassigns agents to servers using a criterion of distance. The performance evaluation results show that this technique ensures the saturation avoidance of the servers in an homogeneous distributed system. This feature can increase the scalability of crowd simulations.
机译:对于许多计算机研究社区来说,模拟具有现实行为的大量自动代理仍然是一个挑战。分布式架构可以为人群模拟提供可伸缩性,但是它们需要使用有效的分区方法。尽管凸包已显示为用于人群划分的非常有效的结构,但为大型仿真提供有效的工作负载平衡仍然是一个悬而未决的问题。在本文中,我们提出在基于凸包的分区方法中将用于人群模拟的工作负载平衡技术的集成。基于区域的平衡技术使用距离标准将代理重新分配给服务器。性能评估结果表明,该技术可确保在同质分布式系统中避免服务器饱和。此功能可以提高人群模拟的可伸缩性。

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