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Customer experience challenges: bringing together digital, physical and social realms

机译:客户体验挑战:融合数字,物理和社交领域

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PurposeThe purpose of this paper is to explore innovations in customer experience at the intersection of the digital, physical and social realms. It explicitly considers experiences involving new technology-enabled services, such as digital twins and automated social presence (i.e. virtual assistants and service robots).Design/methodology/approachFuture customer experiences are conceptualized within a three-dimensional space low to high digital density, low to high physical complexity and low to high social presence yielding eight octants.FindingsThe conceptual framework identifies eight dualities, or specific challenges connected with integrating digital, physical and social realms that challenge organizations to create superior customer experiences in both business-to-business and business-to-consumer markets. The eight dualities are opposing strategic options that organizations must reconcile when co-creating customer experiences under different conditions.Research limitations/implicationsA review of theory demonstrates that little research has been conducted at the intersection of the digital, physical and social realms. Most studies focus on one realm, with occasional reference to another. This paper suggests an agenda for future research and gives examples of fruitful ways to study connections among the three realms rather than in a single realm.Practical implicationsThis paper provides guidance for managers in designing and managing customer experiences that the authors believe will need to be addressed by the year 2050.Social implicationsThis paper discusses important societal issues, such as individual and societal needs for privacy, security and transparency. It sets out potential avenues for service innovation in these areas.Originality/valueThe conceptual framework integrates knowledge about customer experiences in digital, physical and social realms in a new way, with insights for future service research, managers and public policy makers.
机译:目的 n本文的目的是探索数字,物理和社交领域交汇处的客户体验创新。它明确考虑了涉及新技术支持服务的体验,例如数字双胞胎和自动社交功能(即虚拟助手和服务机器人)。 n设计/方法/方法 n未来的客户体验是在从低到高数字化的三维空间中概念化的密度,从低到高的物理复杂性以及从低到高的社会存在感,产生了八个八分圆。 n发现 n概念框架确定了八个二元性或与集成数字,物理和社交领域有关的特定挑战,这些挑战挑战组织在两个业务中创造卓越的客户体验企业对企业和消费者对消费者的市场。八个对立面是在不同条件下共同创造客户体验时组织必须调和的战略选择。 n研究局限/含义 n对理论的回顾表明,在数字,物理和社会领域的交汇处进行的研究很少。大多数研究都集中在一个领域,偶尔会涉及另一个领域。本文提出了未来研究的议程,并举例说明了研究三个领域而不是单个领域的联系的有效方法。 n实践意义 n本文为管理人员设计和管理客户认为需要的客户体验提供了指导将在2050年之前解决。 n社会影响 n本文讨论了重要的社会问题,例如个人和社会对隐私,安全性和透明度的需求。 n原创性/价值 n概念框架以新的方式整合了有关数字,物理和社会领域客户体验的知识,并为未来的服务研究,经理和公共政策制定者提供了见识。

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