首页> 外文期刊>Journal of Rational-Emotive & Cognitive-Behavior Therapy >The Mediating Role of Symptoms of Psychopathology Between Irrational Beliefs and Internet Gaming Addiction
【24h】

The Mediating Role of Symptoms of Psychopathology Between Irrational Beliefs and Internet Gaming Addiction

机译:非理性信念与网络游戏成瘾之间心理病理症状的中介作用

获取原文
获取原文并翻译 | 示例
           

摘要

While Internet gaming addiction has recently been proposed as a disorder, it is still discussed whether it is to some extent an effect of other disorders. By integrating the results of the previous studies of Internet gaming addiction and the postulates of REBT theory, we set up two goals. One is to determine whether the symptoms of psychopathology are mediators between irrational and rational beliefs and Internet gaming addiction. Another goal is to compare a large number of symptoms of psychopathology and determine which of these have the greatest effect on the Internet gaming addiction. An online survey was conducted on a sample of online games users, 219 high school and university students of both sexes, aged 23.87 years on average, who filled in the Gaming Addiction Scale, the Symptom Checklist and Serbian version of the General Attitude and Belief Scale. The hypothesis that the symptoms of psychopathology have a mediatory role in a relationship between irrational beliefs and Internet gaming addiction has been confirmed. A more thorough analysis determined that the obsessive–compulsive symptoms are the main mediator. We can conclude that the exploration of this type of symptoms can be helpful in the preparation of prevention and treatment programs of Internet gaming addiction. However, future research with longitudinal design is required to verify the results.
机译:尽管最近有人提出互联网游戏成瘾是一种疾病,但仍在讨论它是否在某种程度上是其他疾病的影响。通过整合以前的网络游戏成瘾研究结果和REBT理论假设,我们建立了两个目标。一种是确定心理病理学症状是否是非理性和理性信念与网络游戏成瘾之间的中介。另一个目标是比较大量心理病理症状,并确定其中哪些对互联网游戏成瘾的影响最大。对在线游戏用户,平均年龄23.87岁的219名男女高中和大学学生进行了在线调查,他们填写了游戏成瘾量表,症状清单和塞尔维亚语的一般态度和信念量表。心理病理学症状在非理性信念和网络游戏成瘾之间的关系中具有中介作用的假说已得到证实。更彻底的分析确定强迫症是主要的中介。我们可以得出结论,对这类症状的探索可能有助于准备网络游戏成瘾的预防和治疗程序。但是,需要对纵向设计进行进一步的研究以验证结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号