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首页> 外文期刊>Journal on multimodal user interfaces >Improving awareness for 3D virtual collaboration by embedding the features of users' physical environments and by augmenting interaction tools with cognitive feedback cues
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Improving awareness for 3D virtual collaboration by embedding the features of users' physical environments and by augmenting interaction tools with cognitive feedback cues

机译:通过嵌入用户物理环境的功能并通过认知反馈线索增强交互工具来提高对3D虚拟协作的认识

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摘要

The feeling of presence is essential for efficient interaction within Virtual Environments (VEs). When a user is fully immersed within a VE through a large immersive display system, his/her feeling of presence can be altered because of disturbing interactions with his/her physical environment, such as collision with hardware parts of the system or loss of tracking. This alteration can be avoided by taking into account the physical features of the user as well as those of the system hardware and embedding them in the VE. Moreover, the 3D abstract representation of these physical features can also be useful for collaboration between distant users because they can make a user aware of the physical limitations of the others he/she is collaborating with. In this paper we present how we use the Immersive Interactive Virtual Cabin (IIVC) model to obtain this virtual representation of the user's physical environment and we illustrate how this representation can be used in a collaborative navigation task in a VE. We also present how we can add 3D representations of 2D interaction tools in order to cope with asymmetrical collaborative configurations, providing 3D cues for a user to understand the actions of the others even if he/she is not fully immersed in the shared VE. Last, we briefly explain how we plan to enhance 3D interaction and collaboration by embedding a symbolic 3D user representation that will give 3D information about his/her posture.
机译:存在的感觉对于虚拟环境(VE)中的有效交互至关重要。当用户通过大型沉浸式显示系统完全沉浸在VE中时,由于与他/她的物理环境的交互干扰(例如与系统硬件部分的碰撞或跟踪的丢失),他/她的临场感可能会改变。通过考虑用户的物理特征以及系统硬件的物理特征并将其嵌入到VE中,可以避免这种更改。而且,这些物理特征的3D抽象表示对于远程用户之间的协作也可能有用,因为它们可以使用户意识到他/她正在与之协作的其他用户的物理限制。在本文中,我们介绍了如何使用沉浸式交互式虚拟机舱(IIVC)模型获取用户物理环境的虚拟表示形式,并说明了如何在VE中的协同导航任务中使用这种表示形式。我们还介绍了如何添加2D交互工具的3D表示形式以应对不对称的协作配置,为用户提供3D提示,以使他/她即使不完全沉浸在共享VE中也能理解其他人的行为。最后,我们简要解释我们如何计划通过嵌入将提供有关其姿势的3D信息的符号3D用户表示来增强3D交互和协作的计划。

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